'I know where I'm going, there's no hope of absolution.I can't seem to separate the good times from the bad.' Roblox project jojo hack may 2019.
OP Rocket Simulator script. Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed print report. While wait do game.Players.LocalPlayer.leaderstats.Power.Value = 100000 - change to any value you like.
Roblox Studio lets you create anything and release with one click to smartphones, tablets, desktops, consoles, and virtual reality devices. Reach Millions of Players. Connect with a massive audience by tapping into an incredibly enthusiastic and international community of over 50 million monthly players. How to roblox studio. Roblox studio free download ipad in Title/Summary. Roblox Studio is the program that Roblox games are played with. It also gives you the ability to create your own games, or places. Using the Studio you can script, build and test your places all before you show off your place to the rest of the community. If you want to make any. It is recommended that you have the latest version of the iOS on your device before downloading the Roblox Mobile App. To see the minimum requirements that your device needs in order for Roblox Mobile to be able to run, please click here.
👉DOWNLOAD LINK: Password: 1234🔥 UPDATED: 🔥🌟 How to install: 🌟 Download Roblox Hack Unzip the file to game. Type in the words “noclip” in the search engine at the top of the catalog page and click the “search” button. Noclip = true player.Character.Humanoid:ChangeState(11) end end) mouse.KeyDown:Connect(function(key) if key = “u” then noclip = false player.Character.Humanoid:ChangeState(11) end end) If you truly want robux for roblox, use. The main features of Roblox Cheat make this hack the best of all, it’s the one and only one that will allow you to use the Noclip, the Aimbot and the Wallhack at the same time, it’s a real feat! We will now introduce you to the hack starting with some screenshots followed by its description which corresponds to each option. Sep 23, 2018 How to noclip hack in jailbreak (Mac) (Not Cheatengine)(patch) has been made public on our website after successful testing. This tool will work great on MAC OS and WINDOWS OS platforms.And Latest mobile platforms How to noclip hack in jailbreak (Mac) (Not Cheatengine)(patch) has based on open source technologies, our tool is secure and safe to use.
Feed and grow fish unblocked games. This marvelous simulator called Feed and Grow Fish will tell you just how hard it is to survive in the ocean depth. Don’t let the cute cartoon-like graphics food you! Very soon things will turn out quite bloody. You will learn all the hardships and challenges of underwater life.
Roblox Rocket Simulator Gui
- mouse = game.Players.LocalPlayer:GetMouse()
- local charge = Instance.new('Sound', game.Players.LocalPlayer.Character)
- charge.SoundId = 'http://www.roblox.com/asset/?id=2101137'
- charge.PlaybackSpeed = 0.1
- local explode = Instance.new('Sound', game.Players.LocalPlayer.Character)
- explode.SoundId = 'http://www.roblox.com/asset/?id=3264793'
- explode.PlaybackSpeed = 0.45
- local big = Instance.new('Sound', game.Players.LocalPlayer.Character)
- big.SoundId = 'http://www.roblox.com/asset?id=2248511'
- big.PlaybackSpeed = 0.2
- local wah = Instance.new('Sound', game.Players.LocalPlayer.Character)
- wah.SoundId = 'http://www.roblox.com/asset/?id=13775494'
- wah.PlaybackSpeed = 0.1
- local rhandclone = game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Clone()
- game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Remove()
- local rhandweld = Instance.new('Weld', game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character['Right Arm']
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) * CFrame.new(0,-0.5,0)
- local lhandclone = game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Clone()
- game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Remove()
- local lhandweld = Instance.new('Weld', game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character['Left Arm']
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-0.5,0)
- --Converted with ttyyuu12345's model to script plugin v4
- local env = getfenv(func)
- __index = function(self,k)
- return var
- return env[k]
- end,
- setfenv(func,newenv)
- end
- mas = Instance.new('Model',game:GetService('Lighting'))
- SpecialMesh1 = Instance.new('SpecialMesh')
- Sound3 = Instance.new('Sound')
- Part0.Parent = mas
- Part0.Locked = true
- Part0.CFrame = CFrame.new(7.12329102, 0.500226974, 3.38549805, -0.859843254, -0.510558128, -3.7997961e-05, 5.27501106e-06, -8.33272934e-05, 1, -0.510558128, 0.859843254, 7.43865967e-05)
- Part0.Position = Vector3.new(7.12329102, 0.500226974, 3.38549805)
- Part0.Orientation = Vector3.new(-90, 149.300003, 0)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
- SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
- Sound2.Name = 'Launch'
- Sound2.SoundId = 'http://www.roblox.com/asset/?id=31761785'
- Sound3.Parent = Part0
- Sound3.SoundId = 'http://www.roblox.com/asset/?id=31762599'
- v.Parent = game:GetService('Players').LocalPlayer.Character
- end
- for i,v in pairs(cors) do
- pcall(v)
- end
- local weld = Instance.new('Weld', Part0)
- weld.Part0 = game.Players.LocalPlayer.Character['Right Arm']
- weld.C0 = CFrame.new(0.14364624, -1.86558533, -0.482425928, 0.961239636, 0.274881363, -0.0215397496, 0.275713176, -0.958950281, 0.0663445592, -0.00241867849, -0.0697118044, -0.997564256)
- if not killing then
- local normiemath = math.random(1,2)
- local fuckingnormies = Instance.new('Sound', game.Players.LocalPlayer.Character.Head)
- fuckingnormies.SoundId = 'rbxassetid://434000458'
- fuckingnormies.Volume = 10
- for i = 0,1 , 0.01 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
- game:GetService('RunService').RenderStepped:wait()
- wait(0.1)
- local ball = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball.BrickColor = BrickColor.new('Black')
- ball.CFrame = Part0.CFrame * CFrame.new(0,5,0)
- ball.CFrame = ball.CFrame * CFrame.Angles(3,0,0)
- local mesh = Instance.new('SpecialMesh', ball)
- mesh.MeshId = 'http://www.roblox.com/asset/?id=31601976'
- mesh.TextureId = 'http://www.roblox.com/asset/?id=31601599'
- vee.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31611841'
- local function wtfboom()
- canwtfboom = false
- ball.Anchored = true
- boooom.SoundId = 'rbxassetid://154454228'
- boooom:Play()
- local boom = Instance.new('Explosion', workspace)
- boom.BlastRadius = 50
- local ball1 = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball1.Material = 'Neon'
- ball1.Transparency = 0.3
- ball1.CanCollide = false
- local ball11 = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball11.Material = 'Neon'
- ball11.Transparency = 0.3
- ball11.CanCollide = false
- local cf = ball1.CFrame
- charge:Play()
- local cfval = 0
- for i = 1,290 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.2,1.2),math.random(-1.2,1.2),math.random(-1.2,1.2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.3,1.3),math.random(-1.3,1.3),math.random(-1.3,1.3))
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- end
- local boom = Instance.new('Explosion', workspace)
- boom.BlastRadius = 100
- wah:Play()
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- ball1.Transparency = ball1.Transparency + 0.05
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
- ball11:destroy()
- end
- ball.Touched:connect(wtfboom)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02446938, 0.552541018, -0.327054977, 0.951061666, 0.309009731, -7.40417818e-07, 0.095487982, -0.293892294, -0.951057374, -0.293886364, 0.904513896, -0.309014499),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.102849007, 1.10630536, -1.02422714, 0.866026998, -0.495132118, 0.0695825815, -0.219193026, -0.501041591, -0.837204993, 0.449390769, 0.709789872, -0.542445064),i)
- game:GetService('RunService').RenderStepped:wait()
- fuckingnormies:Stop()
- for i = 0,1 , 0.01 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
- game:GetService('RunService').RenderStepped:wait()
- SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
- SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
- if normiemath 2 then
- local fuckingnormies = Instance.new('Sound', game.Players.LocalPlayer.Character.Head)
- fuckingnormies.SoundId = 'rbxassetid://854345294'
- fuckingnormies.Volume = 10
- for i = 0,1 , 0.01 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
- game:GetService('RunService').RenderStepped:wait()
- wait(0.1)
- local ball = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball.BrickColor = BrickColor.new('Black')
- ball.CFrame = Part0.CFrame * CFrame.new(0,5,0)
- ball.CFrame = ball.CFrame * CFrame.Angles(3,0,0)
- local mesh = Instance.new('SpecialMesh', ball)
- mesh.MeshId = 'http://www.roblox.com/asset/?id=31601976'
- mesh.TextureId = 'http://www.roblox.com/asset/?id=31601599'
- vee.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31611841'
- local function wtfboom()
- canwtfboom = false
- ball.Anchored = true
- boooom.SoundId = 'rbxassetid://154454228'
- boooom:Play()
- local boom = Instance.new('Explosion', workspace)
- boom.BlastRadius = 50
- local ball1 = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball1.Material = 'Neon'
- ball1.Transparency = 0.3
- ball1.CanCollide = false
- local ball11 = Instance.new('Part', game.Players.LocalPlayer.Character)
- ball11.Material = 'Neon'
- ball11.Transparency = 0.3
- ball11.CanCollide = false
- local cf = ball1.CFrame
- charge:Play()
- local cfval = 0
- for i = 1,290 do
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.2,1.2),math.random(-1.2,1.2),math.random(-1.2,1.2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.3,1.3),math.random(-1.3,1.3),math.random(-1.3,1.3))
- ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
- end
- local boom = Instance.new('Explosion', workspace)
- boom.BlastRadius = 100
- wah:Play()
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- cfval = cfval + 1
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Really black')
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.BrickColor = BrickColor.new('Really black')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- ball1.Transparency = ball1.Transparency + 0.05
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
- ball1.BrickColor = BrickColor.new('Institutional white')
- ball11.Transparency = ball11.Transparency + 0.05
- ball11.BrickColor = BrickColor.new('Institutional white')
- ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
- ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
- end
- game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
- ball11:destroy()
- end
- ball.Touched:connect(wtfboom)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02446938, 0.552541018, -0.327054977, 0.951061666, 0.309009731, -7.40417818e-07, 0.095487982, -0.293892294, -0.951057374, -0.293886364, 0.904513896, -0.309014499),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.102849007, 1.10630536, -1.02422714, 0.866026998, -0.495132118, 0.0695825815, -0.219193026, -0.501041591, -0.837204993, 0.449390769, 0.709789872, -0.542445064),i)
- game:GetService('RunService').RenderStepped:wait()
- wait(1)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
- game:GetService('RunService').RenderStepped:wait()
- SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
- SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
- killing = false
- end
- --by Rufus14