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- Infinite Health: game.Workspace.shiveringly.Humanoid.MaxHealth= math.huge
- Kick all: p= game.Players:GetChildren()
- p[i]:remove()
- for i =1,#p do
- MaxHealth=0
- no tools all: p= game.Players:GetChildren()
- o = p[i].Backpack:GetChildren()
- o[i]:remove()
- end
- Time: game.Lighting.TimeOfDay='00:00:00'
- Face remove: game.Workspace.shiveringly.Head.Face:remove()
- Invisible Torso: game.Workspace.shiveringly.Humanoid.Torso.Transparency=1
- Walkspeed: game.Workspace.shiveringly.Humanoid.Walkspeed=50
- Invisible all: c= game.Players:GetChildren()
- p= c[i].Character:GetChildren()
- if p[i].className'Part' then
- end
- end
- Ghost all: c= game.Players:GetChildren()
- p= c[i].Character:GetChildren()
- if p[i].className'Part' then
- end
- end
- Visible all: c= game.Players:GetChildren()
- p= c[i].Character:GetChildren()
- if p[i].className'Part' then
- end
- end
- Freeze all: p= game.Players:GetChildren()
- if p[i]~='shiveringly' then
- end
- for i=1, #p do
- p[i].Character.Torso.Anchored=false
- end
- Freeze: game.Workspace.shiveringly.Torso.Anchored=true
- Thaw: game.Workspace.shiveringly.Torso.Anchored=false
- No life all: p= game.Players:GetChildren()
- if p[i]~='Lollypop47' then
- end
- end
- No life: game.Workspace.shiveringly.Humanoid:remove()
- Delete base: p= game.Workspace:GetChildren()
- if p[i].className'Part' then
- p[i]:remove()
- end
- end
- Explosion: Instance.new('Explosion').Parent= game.Workspace.shiveringly.Torso
- Fire: Instance.new('Fire').Parent= game.Workspace.shiveringly.Torso
- Sparkles: Instance.new('Sparkles').Parent= game.Workspace.shiveringly.Torso
- Smoke: Instance.new('Smoke').Parent= game.Workspace.shiveringly.Torso
- Message: local m = Instance.new('Message')
- m.Text='Yay it worked!'
- m:Remove()
- Giant Charater: L = game.Players.shiveringly.Character
- L.Head.Size= Vector3.new(50,50,50)
- Teleport All To 1000 Studs High: p = game.Players:GetChildren()
- p[i].Character.Torso.CFrame= CFrame.new(math.random(1,30),10000,math.random(1,30))
- Invisible Head: game.Workspace.shiveringly.Head.Transparency=1
- Invisible Head All: c = game.Players:GetChildren()
- c[i].Character.Head.Transparency=1
- Genocide:whiletruedo
- for i=1, #p do
- wait (0.1)
- end
- Mind Control: game.Players.shiveringly.Character= game.Players. .Character
- They're the most common scripts you'll find decent scripter use.
- The scripts below are the type of scripts that you use when you want anything from the catalog. However, there are certain things that you will not be able to get with those scripts (e.g: faces):
- Orb: x = game:GetService('InsertService'):LoadAsset(41098024) x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Insert: x = game:GetService('InsertService'):LoadAsset(21001552) x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Jetpack: x = game:GetService('InsertService'):LoadAsset() x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Admin Brick: x = game:GetService('InsertService'):LoadAsset(57845331) x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Pokeball: x = game:GetService('InsertService'):LoadAsset(28224824) x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Eyeball: x = game:GetService('InsertService'):LoadAsset(30103114) x.Parent= game.Workspace x:makeJoints() x:moveTo(game.Players.shiveringly.Character.Head.Position)
- Above are just examples. You can get different things by changing the ID of the object. You put the ID in between the '(' and ')'.
- NOTE: WHERE IT SAYS 'shiveringly' CHANGE IT TO YOUR NAME OR ELSE IT WON'T WORK.
- That's all for now.