Choose the script you want from a variety of scripts for games. More to be added soon! Roblox exploits for games. Offers a near full Lua executor, click teleport, ESP, speed, fly, infinite jump, and so much more. Tools to support cheats.
Aug 17th, 2018
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Sword Fight Hacks Roblox
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- local ScreenGui = Instance.new('ScreenGui', game.Players.LocalPlayer.PlayerGui)
- local OpenB = Instance.new('TextButton')
- local ChooseGameB = Instance.new('TextButton')
- local ScrollingFrame = Instance.new('ScrollingFrame')
- local Fencing = Instance.new('TextButton')
- local Sword_Fighting_On_The_Heights = Instance.new('TextButton')
- local OverpoweredSFT = Instance.new('TextButton')
- local RealisticAD = Instance.new('TextButton')
- local OverpoweredSFH = Instance.new('TextButton')
- local RealisticFence = Instance.new('TextButton')
- local OverpoweredFence = Instance.new('TextButton')
- local OverpoweredAD = Instance.new('TextButton')
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- Open.Name = 'Open'
- Open.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- Open.BorderSizePixel = 2
- Open.Size = UDim2.new(0, 41, 0, 24)
- Open.SizeConstraint = Enum.SizeConstraint.RelativeXX
- OpenB.Parent = Open
- OpenB.Position = UDim2.new(0, 0, 0.333333343, 0)
- OpenB.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- OpenB.Text = 'Open'
- OpenB.TextSize = 22
- ChooseGameF.Parent = ScreenGui
- ChooseGameF.BackgroundColor3 = Color3.new(0.27451, 0.807843, 0.180392)
- ChooseGameF.Position = UDim2.new(0.180407375, 0, 0.485875696, 0)
- ChooseGameF.Visible = false
- ChooseGameB.Name = 'ChooseGameB'
- ChooseGameB.Active = false
- ChooseGameB.BackgroundColor3 = Color3.new(0.12549, 0.690196, 0.690196)
- ChooseGameB.Position = UDim2.new(0.0539810359, 0, 0.0562545061, 0)
- ChooseGameB.Visible = false
- ChooseGameB.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- ChooseGameB.Text = 'Choose Game'
- ChooseGameB.TextColor3 = Color3.new(0.0862745, 0.0941177, 0.580392)
- ChooseGameB.TextSize = 14
- ChooseGameB.TextStrokeColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BackgroundColor3 = Color3.new(0.27451, 0.807843, 0.180392)
- ScrollingFrame.Position = UDim2.new(0.0892337561, 0, 0.49644804, 0)
- ScrollingFrame.Visible = false
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.300000012, 0)
- Auto_Duels.Name = 'Auto_Duels'
- Auto_Duels.Active = false
- Auto_Duels.BackgroundColor3 = Color3.new(1, 1, 1)
- Auto_Duels.Position = UDim2.new(0.547540665, 0, 0.541801155, 0)
- Auto_Duels.Visible = false
- Auto_Duels.Text = 'Auto Duels'
- Auto_Duels.TextScaled = true
- Auto_Duels.TextWrapped = true
- Fencing.Name = 'Fencing'
- Fencing.Active = false
- Fencing.Position = UDim2.new(0.082, 0, 0.125, 0)
- Fencing.Visible = false
- Fencing.Text = 'Fencing'
- Fencing.TextScaled = true
- Fencing.TextWrapped = true
- SFT.Name = 'SFT'
- SFT.Active = false
- SFT.Position = UDim2.new(0.547540665, 0, 0.1251681, 0)
- SFT.Visible = false
- SFT.Text = 'Sword Fighting Tournament'
- SFT.TextScaled = true
- SFT.TextWrapped = true
- Sword_Fighting_On_The_Heights.Name = 'Sword_Fighting_On_The_Heights'
- Sword_Fighting_On_The_Heights.Parent = ScrollingFrame
- Sword_Fighting_On_The_Heights.BackgroundColor3 = Color3.new(1, 1, 1)
- Sword_Fighting_On_The_Heights.Position = UDim2.new(0.0819918066, 0, 0.541801214, 0)
- Sword_Fighting_On_The_Heights.Size = UDim2.new(0, 123, 0, 47)
- Sword_Fighting_On_The_Heights.Font = Enum.Font.SourceSans
- Sword_Fighting_On_The_Heights.Text = 'Sword Fighting On The Hights'
- Sword_Fighting_On_The_Heights.TextColor3 = Color3.new(0, 0, 0)
- Sword_Fighting_On_The_Heights.TextSize = 14
- OverpoweredSFT.Parent = ScrollingFrame
- OverpoweredSFT.BackgroundColor3 = Color3.new(1, 1, 1)
- OverpoweredSFT.Position = UDim2.new(0.504792333, 0, 0, 0)
- OverpoweredSFT.Visible = false
- OverpoweredSFT.Text = 'Overpowered'
- OverpoweredSFT.TextSize = 14
- RealisticSFT.Name = 'RealisticSFT'
- RealisticSFT.Active = false
- RealisticSFT.BackgroundColor3 = Color3.new(1, 1, 1)
- RealisticSFT.Visible = false
- RealisticSFT.Text = 'Realistic'
- RealisticSFT.TextSize = 14
- RealisticAD.Name = 'RealisticAD'
- RealisticAD.Active = false
- RealisticAD.BackgroundColor3 = Color3.new(1, 1, 1)
- RealisticAD.Visible = false
- RealisticAD.Text = 'Realistic'
- RealisticAD.TextSize = 14
- OverpoweredSFH.Name = 'OverpoweredSFH'
- OverpoweredSFH.Active = false
- OverpoweredSFH.BackgroundColor3 = Color3.new(1, 1, 1)
- OverpoweredSFH.Position = UDim2.new(0.504792333, 0, 0, 0)
- OverpoweredSFH.Visible = false
- OverpoweredSFH.Text = 'Overpowered'
- OverpoweredSFH.TextSize = 14
- RealisticFence.Name = 'RealisticFence'
- RealisticFence.Active = false
- RealisticFence.BackgroundColor3 = Color3.new(1, 1, 1)
- RealisticFence.Visible = false
- RealisticFence.Text = 'Realistic'
- RealisticFence.TextSize = 14
- OverpoweredFence.Name = 'OverpoweredFence'
- OverpoweredFence.Active = false
- OverpoweredFence.BackgroundColor3 = Color3.new(1, 1, 1)
- OverpoweredFence.Position = UDim2.new(0.504792333, 0, 0, 0)
- OverpoweredFence.Size = UDim2.new(0, 155, 0, 168)
- OverpoweredFence.Font = Enum.Font.SourceSans
- OverpoweredFence.TextColor3 = Color3.new(0, 0, 0)
- RealisticSFH.Parent = ScrollingFrame
- RealisticSFH.BackgroundColor3 = Color3.new(1, 1, 1)
- RealisticSFH.Visible = false
- RealisticSFH.Text = 'Realistic'
- RealisticSFH.TextSize = 14
- OverpoweredAD.Name = 'OverpoweredAD'
- OverpoweredAD.Active = false
- OverpoweredAD.BackgroundColor3 = Color3.new(1, 1, 1)
- OverpoweredAD.Position = UDim2.new(0.504792333, 0, 0, 0)
- OverpoweredAD.Visible = false
- OverpoweredAD.Text = 'Overpowered'
- OverpoweredAD.TextSize = 14
- if Opened false then
- ChooseGameF.Visible = true
- OpenB.Text = 'Close'
- ChooseGameB.Visible = false
- Fencing.Visible = true
- Sword_Fighting_On_The_Heights.Visible = true
- Fencing.Active = true
- Sword_Fighting_On_The_Heights.Active = true
- else
- OpenB.Text = 'Open'
- Fencing.Visible = false
- Sword_Fighting_On_The_Heights.Visible = false
- RealisticFence.Visible = false
- RealisticAD.Visible = false
- RealisticSFH.Visible = false
- RealisticSFT.Visible = false
- end
- end)
- Fencing.MouseButton1Click:connect(function()
- OverpoweredFence.Active = true
- RealisticFence.Active = true
- OverpoweredFence.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Foil.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Foil.Handle
- game.Players.LocalPlayer.Backpack.Foil.Handle.Size = Vector3.new(2,2,19)
- RealisticFence.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Foil.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Foil.Handle
- game.Players.LocalPlayer.Backpack.Foil.Handle.Size = Vector3.new(3.5,3.5,6)
- OverpoweredAD.Visible = true
- RealisticAD.Visible = true
- end)
- OverpoweredAD.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.LinkedSword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.LinkedSword.Handle
- game.Players.LocalPlayer.Backpack.LinkedSword.Handle.Size = Vector3.new(2,2,19)
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.LinkedSword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.LinkedSword.Handle
- game.Players.LocalPlayer.Backpack.LinkedSword.Handle.Size = Vector3.new(3.5,3.5,6)
- Sword_Fighting_On_The_Heights.MouseButton1Click:connect(function()
- OverpoweredSFH.Active = true
- RealisticSFH.Active = true
- OverpoweredSFH.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(2,2,19)
- RealisticSFH.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(3.5,3.5,6)
- OverpoweredSFT.Visible = true
- RealisticSFT.Visible = true
- end)
- OverpoweredSFT.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(2,2,19)
- RealisticSFT.MouseButton1Click:connect(function()
- a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
- a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(3.5,3.5,6)

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