Fortnite Dance Simulator Roblox

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  1. Roblox Fortnite Music Codes

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Mar 1st, 2015
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Fortnite dances roblox code
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  1. local char=player.Character
  2. local torso=char.Torso
  3. local human=char.Humanoid
  4. local arm={Left=char['Left Arm'], Right=char['Right Arm']}
  5. local leg={Left=char['Left Leg'], Right=char['Right Leg']}
  6. local c=function(f) coroutine.resume(coroutine.create(f)) end
  7. local add={
  8. local p=Instance.new('Part', par) pcall(function() p.TopSurface='Smooth' p.BottomSurface='Smooth' p.formFactor='Custom' p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  9. end,
  10. local p=Instance.new('WedgePart', par) pcall(function() p.TopSurface='Smooth' p.BottomSurface='Smooth' p.formFactor='Custom' p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  11. end,
  12. Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
  13. local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font='ArialBold' g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
  14. end,
  15. local w=Instance.new('Weld', par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
  16. end,
  17. local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
  18. end
  19. local scriptname='GANGNAM STYLE' --Name here
  20. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char['Objects']:remove() player.PlayerGui[scriptname]:remove() end)
  21. local model=Instance.new('Model', char) model.Name='Objects'
  22. local modelB=Instance.new('Model', char) modelB.Name=scriptname
  23. local gui=Instance.new('ScreenGui', player.PlayerGui) gui.Name=scriptname
  24. local bin=Instance.new('HopperBin', player.Backpack) bin.Name=scriptname
  25. local body={}
  26. local obj={}
  27. --PARTS--
  28. body.Head=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
  29. body.Torso=add.Part(model, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil)
  30. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
  31. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
  32. body.HeadW=add.Weld(body.Head, torso, CFrame.new(0, 1.5, 0))
  33. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  34. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  35. add.Weld(body.Head, head, nil)
  36. add.Weld(arm.Left, body.ArmLeft, CFrame.new(0, -.5, 0))
  37. add.Weld(arm.Right, body.ArmRight, CFrame.new(0, -.5, 0))
  38. add.Weld(leg.Left, body.LegLeft, CFrame.new(0, -.5, 0))
  39. add.Weld(leg.Right, body.LegRight, CFrame.new(0, -.5, 0))
  40. ---------------------------------------------------------------------------------------
  41. ['Head']=function(cf)
  42. end;
  43. ['Torso']=function(cf) body.Torso.Transparency=0 torso.Transparency=1
  44. end;
  45. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
  46. ['ArmRight']=function(cf)
  47. end;
  48. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
  49. ['LegRight']=function(cf)
  50. end;
  51. --Objects--
  52. function removeParts()
  53. for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
  54. end
  55. c(function()
  56. sound.Pitch=pitch
  57. sound:play()
  58. sound:remove()
  59. end
  60. local dance=0
  61. local onDancing=false
  62. bin.Selected:connect(function(mouse) createParts() onDancing=true
  63. animate.Head(CFrame.Angles(math.rad(45), 0, 0))
  64. animate.ArmLeft(CFrame.new(1*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
  65. animate.ArmRight(CFrame.new(-1*i, 0, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i))
  66. animate.LegLeft(CFrame.Angles(0, 0, -math.rad(15)*i))
  67. animate.LegRight(CFrame.Angles(0, 0, math.rad(15)*i))
  68. while onDancing do wait() lyrics=lyrics+1 dance=dance+1
  69. if lyrics1 then game:GetService('Chat'):Chat(head, 'Op', 'Blue') end
  70. if lyrics2 then game:GetService('Chat'):Chat(head, 'Op', 'Blue') end
  71. if lyrics4 then game:GetService('Chat'):Chat(head, 'Oppa GANGNAM STYLE!', 'Blue') end
  72. if dance<=2 and dancingfalse then print(dance)
  73. startpos=false
  74. animate.Head(CFrame.Angles(math.rad(45*i), 0, 0))
  75. animate.Torso(CFrame.Angles(0, 0, math.rad(-5+10*i)))
  76. animate.ArmLeft(CFrame.new(1, .5*i, -.5)*CFrame.Angles(math.rad(90+45*i), 0, math.rad(45)))
  77. animate.ArmRight(CFrame.new(-1, .5*i, -.5)*CFrame.Angles(math.rad(90+45*i), 0, -math.rad(45)))
  78. animate.LegLeft(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, -math.rad(15)))
  79. animate.LegRight(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, math.rad(15)))
  80. for i=0, 1, .1 do wait()
  81. animate.Head(CFrame.Angles(math.rad(45-45*i), 0, 0))
  82. animate.Torso(CFrame.Angles(0, 0, math.rad(5-10*i)))
  83. animate.ArmLeft(CFrame.new(1, .5-.5*i, -.5)*CFrame.Angles(math.rad(135-45*i), 0, math.rad(45)))
  84. animate.ArmRight(CFrame.new(-1, .5-.5*i, -.5)*CFrame.Angles(math.rad(135-45*i), 0, -math.rad(45)))
  85. animate.LegLeft(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, -math.rad(15)))
  86. animate.LegRight(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, math.rad(15)))
  87. dancing=false
  88. elseif dance>=2 and dance<5 and dancingfalse then print(dance)
  89. startpos=false
  90. animate.Head(CFrame.Angles(math.rad(45*i), 0, 0))
  91. animate.Torso(CFrame.Angles(0, 0, math.rad(-5+10*i)))
  92. animate.ArmLeft(CFrame.new(1, .5*i, -.5)*CFrame.Angles(math.rad(90+45*i), 0, math.rad(45)))
  93. animate.ArmRight(CFrame.Angles(math.rad(180+math.random(-45, 45)*i), 0, -math.rad(math.random(-45, 45)*i)))
  94. animate.LegLeft(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, -math.rad(15)))
  95. animate.LegRight(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, math.rad(15)))
  96. for i=0, 1, .1 do wait()
  97. animate.Head(CFrame.Angles(math.rad(45-45*i), 0, 0))
  98. animate.Torso(CFrame.Angles(0, 0, math.rad(5-10*i)))
  99. animate.ArmLeft(CFrame.new(1, .5-.5*i, -.5)*CFrame.Angles(math.rad(135-45*i), 0, math.rad(45)))
  100. animate.ArmRight(CFrame.Angles(math.rad(180+math.random(-45, 45)*i), 0, -math.rad(math.random(-45, 45)*i)))
  101. animate.LegLeft(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, -math.rad(15)))
  102. animate.LegRight(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, math.rad(15)))
  103. dancing=false
  104. elseif dance>=5 and dance<10 and dancingfalse then print(dance)
  105. if startposfalse then
  106. game:GetService('Chat'):Chat(head, 'EH SEXY LADY!', 'Blue')
  107. animate.Head(CFrame.Angles(math.rad(15), 0, 0))
  108. animate.Torso(CFrame.Angles(0, math.rad(90)*i, 0))
  109. animate.ArmLeft(CFrame.new(.2*i, 0, 0)*CFrame.Angles(0, 0, math.rad(15)*i))
  110. animate.ArmRight(CFrame.new(-.2*i, 0, 0)*CFrame.Angles(0, 0, -math.rad(15)*i))
  111. end
  112. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2
  113. animate.Torso(CFrame.Angles(0, -math.rad(90), math.rad(-5+10*i)))
  114. animate.LegLeft(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, -math.rad(15)))
  115. animate.LegRight(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, math.rad(15)))
  116. for i=0, 1, .2 do wait()
  117. torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2
  118. animate.Torso(CFrame.Angles(0, -math.rad(90), math.rad(5-10*i)))
  119. animate.LegLeft(CFrame.new(0, .5*i, 0)*CFrame.Angles(0, 0, -math.rad(15)))
  120. animate.LegRight(CFrame.new(0, .5-(.5*i), 0)*CFrame.Angles(0, 0, math.rad(15)))
  121. dancing=false
  122. dance=0
  123. end
  124. end)
  125. bin.Deselected:connect(function() onDancing=false body.Torso.Transparency=1 removeParts() torso.Transparency=0 end)

Roblox Fortnite Music Codes